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ItemsAdder

Colored Models

How can I do this?

1. open your model with Blockbench

2. select the face you want to be colored

3. use a white/gray texture, for better coloring

4. enable the hidden "Tint" feature

5. enable the coloring for each face you want to be colored

6. set the specific color attribute in your .yml file.

Click here to read the old way

In this example I used leather_horse_armor but you can also use potion.

yaml
  orange_modern_lamp:
    display_name: "Orange Modern Lamp"
    specific_properties:
      leather_horse_armor:
        color: ORANGE
    resource:
      material: LEATHER_HORSE_ARMOR
      generate: false
      model_path: item/template_modern_lamp

Getting colors

  • Decimal colors using this tool
  • Colors from this list
    • WHITE
    • SILVER
    • GRAY
    • BLACK
    • RED
    • MAROON
    • YELLOW
    • OLIVE
    • LIME
    • GREEN
    • AQUA
    • TEAL
    • BLUE
    • NAVY
    • FUCHSIA
    • PURPLE
    • ORANGE
Click here to read the modern way (1.21.4+)
yaml
  orange_modern_lamp:
    name: Orange Modern Lamp
    graphics:
      color: ORANGE
      model: item/template_modern_lamp

Read more on the modern coloring tutorial.

7. now you can create as many as models you want, just change the color and it will be automatically colored by the game