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ItemsAdder

Iris

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Enabling compatibility

Step 1

Install ItemsAdderBlocksInjector and don't remove it after installation!

Step 2

Create your Iris world (follow their guides) and use your ItemsAdder custom blocks IDs as you would do with vanilla blocks.


For example open this file of the overworld pack: plugins\Iris\packs\overworld\biomes\mountain\mountain.json

Then edit the layers settings to use a custom block, in this example the custom Amethyst Block:

json
{
  "layers": [
    {
      "minHeight": 1,
      "maxPerChunk": 21,
      "maxHeight": 80,
      "minPerChunk": 7,
      "minSize": 3,
      "maxSize": 7,
      "palette": [{ "block": "iasurvival:cassiterite_ore" }],
      "varience": 7
    }
  ]
}

This will generate a similar result:

Iris-generated terrain containing custom gray, green and purple blocks
Close-up of a purple custom block generated by Iris

Compatibility issues

  • FastAsyncWorldEdit will stop working, there is nothing I can do about that.
  • WorldEdit //undo and //copy won't work with the custom blocks placed by Iris, they would be reverted back to NOTE_BLOCK (or mushroom, TRIPWIRE, CHORUS_PLANT)