Create your script file in a folder that matches its Java package.
For example, this file:
ItemsAdder/contents/test/iascript/example.java
must use:
java
packageiascript;
java
packageiascript;importorg.bukkit.Material;importorg.bukkit.event.Event;importorg.bukkit.plugin.Plugin;importorg.bukkit.entity.Player;importorg.bukkit.inventory.ItemStack;importdev.lone.itemsadder.api.*;importdev.lone.itemsadder.api.scriptinginternal.*;importstaticdev.lone.itemsadder.api.scriptinginternal.ScriptingUtils.*;publicclassexampleextendsItemScript{publicvoidhandleEvent(Pluginplugin,Eventevent,Playerplayer,CustomStack $customStack,ItemStack $itemStack){log("Player "+player.getName()+" interacted with item: "+$customStack.getNamespacedID()); player.sendMessage("Hello from example script!"); player.getInventory().addItem(new ItemStack(Material.DIAMOND,1));}}