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ItemsAdder

Entities

Main features

  • Blockbench extension to convert models
  • Protection
    • No one can edit your pack and resell it as the Blockbench project is not required to share your resource online
  • Completely Async, no TPS drops
  • Optimized for big servers
  • Damage animation
  • Fire animation when entity is on fire
  • Animate size of bones
  • Animate rotation of bones without angle limitations
  • Multiple mount seats
  • Play sounds and particles in animations
  • Show entity hands equipment
  • Custom hitbox
  • Smooth movements
  • Execute actions on events
  • MythicMobs compatibility
  • Citizens compatibility

Limitations

  • Hitbox of Citizens NPCs can't be changed for now, it's a Citizens limitation
v3 limitations
  • Head bone rotation works only if the mob head is not too far from the center of the body
  • Pressing SHIFT on flying mobs to move down works only on 1.15, 1.17 and 1.18 clients as 1.16 clients have this bug: https://bugs.mojang.com/browse/MC-202202 .\

1.16 clients will see players flying if they press SHIFT while on a flying entity while they should still be riding the entity.

  • This plugin uses multiple entities to create animations. \

Network delay can cause slight animation glitches.
It can cause a little lag on servers if you spawn too many entities around players and if your models have too many bones.
(NOTE: this plugin is highly optimized so you won't get lag if your server is not a potato)

Installing the Blockbench extension

Download Blockbench (don't use the web app).

Download the official extension.

Advanced animation features