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Compatibility
- biomes
- ores
- schematics (RWG schematics)
Warnings
ores:
veins:
biome_layers:
paste: false
type: 1
enabled: true
base:
block: ia:itemsadder:ruby_block # <---- DO NOT DO THIS!
How to use custom blocks
For example let's create a biome which has ruby_block as top layer.
Open the biomes.yml file of your RealisticWorldGenerator world configuration folder.
Decide a biome (for example plains) and add this as first layer.
plains:
layer:
'1':
- ia:itemsadder:ruby_ore;120
'2':
- minecraft:coarse_dirt;2
- minecraft:podzol[snowy=false];5
- minecraft:grass_block[snowy=false];100
In this example I also modified the settings.yml file of this world to make sure only a biome is generated, to find my custom blocks easier.
one_biome:
biome: PLAINS
oceans: false
enabled: true
This is the final result
This is a world with a custom surface

