Creating the leaves and wood blocks
In order to create a custom tree you have to create two blocks for each tree: leaves and wood.
Follow this tutorial to create blocks
BlocksFor example I created 2 blocks by following the tutorial: my_leaves, my_log.
info:
namespace: myitems
items:
my_leaves:
display_name: "My Leaves"
permission: myitems.my_leaves
resource:
material: PAPER
generate: true
textures:
- block/my_leaves.png
behaviours:
block:
hardness: 0.2
cancel_drop: true
placed_model:
type: REAL_TRANSPARENT
break_particles: ITEM
my_log:
display_name: "My Log"
permission: myitems.my_log
resource:
material: PAPER
generate: true
textures:
- block/my_log/log_top.png
- block/my_log/log.png
- block/my_log/log.png
- block/my_log/log.png
- block/my_log/log_top.png
- block/my_log/log.png
behaviours:
block:
hardness: 1.7
placed_model:
type: REAL
break_particles: ITEM
break_tools_whitelist:
- _AXE
- _axe
- HAND
Creating the sapling (optional)
The sapling item
items:
orange_tree_sapling:
display_name: Sapling
permission: orange_tree_sapling
resource:
material: ORANGE_WOOL
generate: true
textures:
- block/orange/sapling.png
behaviours:
sapling:
tree_populator: orange_tree
The custom tree populator
trees_populators:
orange_tree:
worlds:
- world
chance: 5.0
max_height: 100
min_height: 50
amount: 3
iterations: 2
log: newtrees:orange_tree_log
leaves: newtrees:orange_tree_leaves
tree_type:
biomes:
- MOUNTAINS
Generate trees in the world
First read this tutorial on creating the tree blocks (leaves and wood).
Make the trees spawn randomly
In order to make trees spawn in the world you have to create a tree_populator.
info:
namespace: myitems
trees_populators:
my_tree:
worlds:
- world
bottom_blocks:
- DIRT
- GRASS_BLOCK
- PODZOL
chance: 40.0
max_height: 100
min_height: 50
amount: 3
iterations: 2
tree_type: TREE
leaves: myitems:my_leaves
log: myitems:my_log
biomes:
- PLAINS
- SUNFLOWER_PLAINS
- MOUNTAINS
worlds
This property specifies the worlds where the tree can spawn.
bottom_block
This property specifies on which block the tree can spawn.
chance
Chance of the tree to spawn in a chunk.
min_height and max_height
Decide the interval of height where you want the tree to spawn.
amount
How many trees to spawn per group.
iterations
How many groups needs to be spawned in the current chunk if the chance is matched.
tree_type
The type of the tree to be spawned. A full list can be found here.
This property is optional, this tree will spawn on every biome if you don't set it.
leaves
The block to be used as leaves for this tree.
log
The block to be used as log for this tree.
biomes
The list of biomes where the tree can spawn. A full list can be found here.
This property is optional, this tree will spawn on every biome if you don't set it.
Example

